Game Projects
TRUMPY HAIR GAMEI was hired to create 2D assets and animations from concept to completion for a humorous mobile game project, released on the iOS App Store and Google Play Store prior to the election. The game also features a hand-animated (frame-by-frame) intro animation cutscene I created, which runs over 30 seconds.
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Bubble bopI was solely responsible for design, art assets, and animation for this fun, simple and addictive mobile game.
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Game Jams & Mock-UpsAnimations and visual development I created for various game projects, including Game Jams.
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The House On UsherFor this hidden object game, my client Red Aphid wanted the game's scenery to evoke a haunted feeling with a humorous, quirky, over-the-top 70s kitschy look. The game was published on multiple platforms via Big Fish Games, the world's largest producer of casual games.
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Waterlife: Where Rivers Meet The Sea
I worked with NOAA (the National Oceanic and Atmospheric Administration) to create educational games focusing on estuaries that would be used as a teaching tool for elementary and middle school students.
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Rosetta Stone: OnlinE Language Learning Games
Rosetta Stone utilized my abilities to help produce pedagogic social language-learning games featured in the company's international online component, Rosetta World. I created vector graphics and comics as part of the Worlds Team-- a group of software developers, content creators, and game designers focused on Rosetta Stone's online communities.
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