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Rosetta Stone: Online language Learning Games
Vector Art | Graphic Design | Concepts
Rosetta Stone's goal was to produce pedagogic social language-learning games featured in the company's international online component, Rosetta World. I created graphics as part of the Worlds Team-- a group of software developers, content creators, and game designers focused on Rosetta Stone's online communities.
My main role was to develop concepts and production art assets iteratively. I participated in daily Scrum and Worlds Team meetings, contributed feedback on content/implementation, and telecommuted and worked independently on many deliverables, from clipart to comic panels.